CyberWoLfman's Web Asylum




CyberWoLfman's Web Asylum







CoH Tips for Homecoming Server



CoH tips AKA City of Heroes tips AKA New Player Tips for CoH for playing on Homecoming Server





  City of Heroes is back!

  No, seriously!  It's official, now!  👍

  After word got out that City of Heroes Homecoming Server was now officially licensed by NCSoft, there was a massive climb in server population!  The Server Status page showed that there were thousands of players logged in!  Click on the image to see it full-sized (449kB file size).  Picture taken shortly before 6:00 P.M. Eastern, Stateside.  The person floating just below the centre of the picture is one of my mastermind characters named Eldritch Manzazuu.

City of Heroes is back!






  *    Last updated on May 1st, 2024:



  💡   The City of Heroes Anniversary Event is now live!  You'll find glowing Time Capsules in various places in the game!  Clicking on them gets you Anniversary Tokens and a prizes and clicking on them might even spawn an ambush at the site of the Time Capsule!  Hint:  If you remember where the Winter Event glowing gifts were at, they're in the same locations!



  😎  There's also new badges for those who just can't get enough of them!

    Time Keeper badge for opening 25 Time Capsules!
    Gardener badge for defeating 25 of the older style of Circle of Thorns enemy that spawn during Time Capsule ambushes!
    Zeta Reticulan badge for defeating 25 of the older style of Rikti enemy that spawn during Time Capsule ambushes!













  *    Previous update on April 28th, 2024:



  💡   Today marks the City of Heroes 20th anniversary!  Log in to get the Reunited badge and check that link for other things set up to celebrate this gaming history landmark event!



  I also took out the updates regarding the April Fools' Event and Spring Event to clean up this page, a little.














  *    March 30th, 2024 update:




    I finally finally created a new page for pictures of some of my characters in the City of Heroes game!  :-)  Only has a few pictures on it, so far, but, I'll try to put more up, later.













  *    March 12th, 2024 update:



  💡   The GMotD (that you can access in-game with the /gmotd command in your CLI) still states that:


  🚀  There's 🏆 2x XP AKA +100% XP 🏆 on Reunion and Indomitable shards!  😎


  🚀  Torchbearer has 🏆 1.5x XP AKA +50% XP! 🏆  😎



  The Excelsior shard and Everlasting shard have no XP bonus, as they're the busiest shards.




  The XP bonuses on those shards will continue until they disable them.  They were originally scheduled to expire on January 23rd, 2024, but now, I'm guessing they'll be enabled until people settle on their favourite shards and/or when fewer people log in to play.




  I also created a link to the LFG queueing trick, created a new section on a few of the more popular enhancement procs and made some of the tips I provided easier to read (put your mouse over the little coloured rectangles around some of the words on this Web page for more information) as well as fixed some errors, although I'm certain there are many more that I haven't noticed, yet!  LOL










  *    February 27th, 2024 update:


    We got a new patch that fixes bugs!   



  It also fine-tunes some powers and makes it so that the Ghost of Scrapyard giant monster in Sharkhead can't be farmed for Reward Merits and Monstrous Aether, by limiting those rewards to once every 18 hours per character.


  Although, farming the Ghost of Scrapyard giant monster during a Rikti invasion was kind of fun, and we got some faster progress on our damage received and debt paid badges!  And, let's face it, earning the required badges for the red side AKA villain side [Born in Battle] and [High Pain Threshold] permanent stat-enhancing accolade badges are easier for most of us than earning the blue side AKA hero side equivalents, [Portal Jockey] and [Freedom Phalanx Reserve]!


  Those who want to compare requirements for the villain side AKA red side accolade badges versus the hero side AKA blue side equivalents can do so on the Villain Accolade Badges and Hero Accolade Badges pages, and the stat-enhancing badges are listed first, so they're easy to find and click on for more information!


  Oh!  Did I mention that you can temporarily switch to a rogue alignment instantly with Null the Gull in Pocket D to earn the red side AKA villain side accolade(s) and then ask him to switch you back to vigilante alignment to get the hero side AKA blue side equivalent(s)?  ;-)


  💡   Having a vigilante alignment or rogue alignment gives you access to both sides' zones so you can join in on giant monster hunts, regular mission teams, along with task forces and strike forces!



  The updates to this page includes taking a lot of time moving many things around, adding some things to the description for the Open Beta in the Important Things to Know box (like how to activate it in the HC Launcer) located under this updates box, making a link to a picture I created showing the list of things available in the Freebies Menu (see below or click that link) and adding more mouse-over AKA mouseover information boxes for some things as well as changing them a little by removing some of the padding and making a more visible border on each, while adding new lines of code for tags to display items which are solely for hero AKA blue side or villain AKA red side (examples provided for you to see what I mean), while keeping the regular colour I had set (a goldish colour) for regular mouse-over information boxes.  Then, I had to go through the entire page's code to find the boxes which were specifically for the hero or red side, which took far longer than I had expected . . .  Hopefully, this will make it easier for people to find what they want as fast as possible. 









  *    February 20th, 2024 update:


  😎  Issue 27, Page 7 is now live!  😎



  Page 7 includes new powersets such as Arsenal Assault and Arsenal Control.  Just when you thought you had your altitus under control!  LOL



  One of the first things new characters will notice is that the P2W vendors have been re-named to S.T.A.R.T. and they now have new vanity pets!



  There's also new badges, such as the Bicentennial, Party Animal, Variety Act, Stowaway, Zookeeper Omega, Face Turn, Mirror Image and Doesn't Look at Explosions.  Some badges have been moved, such as the Silent Sentinel badge, which is now in ECHO: Dark Astoria.



  Giant monsters have been updated!  Size changes along with beefing up their health and powers!  For example, Ghost of Scrapyard in Sharkhead Isle is now more difficult to beat, but, Adamastor in ECHO: Dark Astoria (and I really wish they'd dial down the fog in that zone by at least half, so I'd stop flying, teleporting and jumping into buildings!) is still kind of a push-over, or, at least when he's defeated inside of ten seconds or so.  The giant monsters also now have a chance to drop recipes for mini-pet versions of themselves and give 1-3 Monstrous Aether, which can be turned into the BenevoLabs Hologram vendors (there's one in Pocket D, near the Vault) for the recipes or exchanged for Prismatic Aether (3 Monstrous Aether for 1 Prismatic Aether).



  There are lots of other changes, far too numerous to mention, here!  But, if something's different (such as some of the enemy in Independence Port near the PPD van now standing on a fence, and, yes, I see many things (and know of many exploits, thanks at least in part to me being a rudimentary coder (primarily only HTML, these days, thanks to these ancient eyes and code is notoriously un-forgiving of mistakes) and building 3D worlds such as This Is It decades ago), but, I only mention some of them), check the Issue 27 Page 7 link above to see what's changed!








  🚨  The most important things to know:  🚨 



  (For those who want to get a quick start and don't have time to read the full Web page.  Yes, I know, I'm a wordy fellow, but, I'm not as bad as a certain red side AKA villain side giant monster by the name of Ghost of Scrapyard!  LOL  But, bookmark this page so you can read more details, later, that might help you!)








  💡  Play nice with others and don't be an 😡a-hole!😡  If you're frequently rude, insulting, argumentative, trolling and griefing, or a liar, many other players will put you on /ignore so they have a more pleasant game experience.  Some of us have dozens of people on ignore for those very same reasons, although most of those who get ignored are on the same shard . . .  If you're vexing to the point that people become frustrated with you, expect to be put on their Ignore list.


  Want to find the trolls on a shard fast to add them to your Ignore list?  Simply copy and paste the URL to this page and paste it into that shard's General channel or Help channel during prime time in the Unted States.  You'll be quickly rewarded with complaints from that shard's trolling arsworms and can easily click on each name and choose to ignore each of them.  It's like fishing with a bait that never fails!  LOL




  💡  If you want to see how well your character's build might work in the upper levels before you spend a lot of time levelling it up, activate the Open Beta in the HC Launcher, choose the Brainstorm shard and try it there, first.


  Many new players frequently get their characters levelled up via things like fire farm teams in the AE, get to a high level and suddenly realise they don't like their character or know how to play it well.


  My advice?  Either way you do it (on the main shards or on Open Beta), play your build solo every few levels (on the Open Beta, you can simply click the speech bubble icon named Quick Chat, click Freebies Menu (which may or may not be available if they're testing something) at the bottom of the pop-up window and pick the level you want to be as well as to give yourself a lot of Inf and other goodies as well as rewards normally earned in-game, such as accolade powers or permanent stat-enhancers) against different types of enemy to see what you need to slot up and to give you a better idea which powers you want to pick next.  It'll mean you won't have to use a /respec to re-pick the powers and enhancement slots after you get to a very high level.


  Using a /respec on a higher-level character after you decide you need to make some serious changes is not only time-consuming but also annoying, as you have to clear and re-arrange all the icons on your Power Trays.  So, for those who aren't certain of the character they want to make and take the time to get to level 50, the Open Beta is the best place to try it out, first, and, you can get that character to level 50 with a click on the Freebies Menu!


  Or, you can try one of my suggestions for the easiest characters to play.




  💡  Pick the game shard(s) to play on that best suits you.  For example:  if your primary time in the game is during the United States' prime time, it's best to avoid Excelsior shard, unless you like a lot of lag, an LFG channel that might be difficult to read well if it's fast-paced (unless you were Renshaw-trained or did it yourself, using a tachistoscope or a modern-day equivalent) and your character(s) rubber-banding.


  Unfortunately, many new players go to the Excelsior shard first, as it's the busiest shard.  Try to be patient with the new people, answer their questions, give them a link to this page and others that might give them some basic information to get them started (they can also ask on the Help channel (which is only for the shard they're on) and the help channel (which is a global channel for all of Homecoming Server's Live shards) or ask people they team with or who might be in the lower-level zones they're in) and soon we might have more regulars to team with and do task forces and strike forces with.  :-)


  If you're short on patience, it might be better for you to play your characters on a less-busy shard for a little while as the new players are becoming familiar (or remembering how to play for those who are returning to the game after being away from it for years, with some not having played it for possibly over a decade) with the game and everything in it.


  Character names:  For those returning to the game who might have found out that a character name they wanted to use is already taken (which is more likely to be the case on Excelsior shard) and want to make it look like they have the name, many players in the game aren't using the game's default fonts and can tell the difference between a capital i and a lower-case L.  ;-)  And, of course, don't choose a name that might violate intellectual property laws or be offensive.


  Of course, if you've tried out the character you want to play on the Open Beta, you've probably become familiar with it enough to think of at least a few unique names for that character.  If you have a few to many choices you want to use and they're in order by which you like best to the least, you can save yourself some frustration upon character creation when you make it on one of the main shards.  If the name you wanted most is already taken, you simply choose the next one instead of having to come up with another while you're staring at the screen for a while before deciding to just go with something you made up quickly as a temporary solution until you think of something better later on.




  💡  You can get around inside the game a lot faster than relying solely on the Monorail or Ferry!  Check out the TP Hubs for community use that I made for you and the list of other ways to get around faster!




  💡  Vidiotmaps not only show you badge locations on individual maps, but, also, spawn sites for the Giant Monsters AKA GMs (not including special-instance GMs such as the Kronos and Babbage and event GMs like Nemesis (see Heldenjaeger and Inconspicuous Female 39757. for those level 40 and up who wish to spawn it)).




  💡  Exploration badges are required for some stat-enhancing and power-giving accolade badges.




  🕵  Player anonymity:  🕵    Don't believe that you're anonymous if you're using a VPN or relying only on using a different IP address, MAC address or totally different PC or a combination of same to keep your real life self from being discovered, as there are many ways to find out who you really are.  Some governments, corporations and . . . others link your real life information to everything that you do on-line, including building a rather extensive profile on you which is shared with others, including current employers and potential employers (not to be confused with the file generated inexpensively to part suckers from their money, that's usually riddled with errors).  The 'tip of the iceberg' stuff can be seen in the workshop room of the base I set up on Excelsior shard, which is accessed by using the SG base passcode (RADICAL-7910) at a Base Portal, but, if you know what to look for, you can do a Web search to find some of the ways your on-line persona(s) can be connected to your real life self.


  Ask yourself this:  When is the best time to gather such information?  The answer, of course, is when people don't realise that it's being done and believe that they are anonymous when they most definitely aren't.  It's also how you can discover someone's true nature.  See what they do, especially when money and/or power is involved and they believe there's little chance of there being any consequences for their actions.  You'll quickly learn that many people have never matured past being grade-school bullies!


  In time, however, even your memories won't be private, even after you're dead, and all that you've thought, done or said will become known.  Anyone who thinks otherwise hasn't really been paying attention to the fast-growing trend in technology or thought about where it could go and what it could be used for.  The track record of history with new technologies has proven overwhelmingly that the very first uses of new technology is usually for the military and/or surveillance.


  Your privacy?  Do you really think you have any rights to privacy in this modern era, where data collected by 3rd parties about you is considered their property, they've gotten you to agree with their terms of service that they state they can change whenever they like, and all the devices you use to connect to the Internet have permanent and universally unique identifiers in them which you cannot change.  What searches have you done?  What sites have you visited?  What have you posted, liked, shared, said in phone calls?  All this and so much more are recorded and kept as your permanent record.


  How do I know these things?  I pre-date people like Edward Snowden by decades (but, I try to keep a lower profile in the interest of self-preservation) and was using 4,096-bit encryption even for my (then) publicly-known e-mail address in the 1990s, when many people believed that those who thought governments and corporations were spying on people were conspiracy theorists who wore tinfoil hats and they ridiculed them for their beliefs!  Long before that, I was fascinated by codes and cryptography systems such as the Pigpen cipher, the Vigenere cipher, monoalphabetic ciphers like the Caesar cipher (example: HAL/IBM or a simple decoder ring), knew about the spy cell system decades before the events of 9/11/2001, was raised by multiple parents, learned how to make my own ammunition years before I joined the service, learned about choke points, redoubts, fortifications (including castles, which I still get kick out of today), taught myself how to code, built my own speakers, a pirate radio station and . . . other things, too many to list here, and . . . it's kind of need to know and I don't think you have a need to know.


  If you're curious about me, read the (probably very out-of-date) Who Am I Web page, which I haven't updated in years!  LOL


  Few people are laughing at those who want privacy, now, after public disclosures of bulk data collection, ECHELON, PRISM, XKeyscore, MUSCULAR, MYSTIC, BULLRUN, Tempora, RAMPART-A, MTI, Stingray, Pinwale, DCSNet, STONEGHOST, BOUNDLESSINFORMANT, Sentient (along with many others, some of which are still in development), the passing of the Patriot Act and included Section 215) without the lawmakers having the time to read it in its entirety and debate all aspects of it before being asked to vote on it, Section 702 of the FISA (Foreign Intelligence Surveillance Act) of 1978 Amendments Act of 2008, Executive Order 12333, Executive Order 13355 (2004), Executive Order 13470 (2008), et cetera, eh?







Click this picture to keep this site going and to learn how YOU can help people the world over for free!  :-)
















Page Links AKA Page Sections:






    Page introduction.  Reasons this New Player Tips for CoH page was created, game server status link and a note on gaming addiction.



    TP Hubs for Community Use.  Each TP hub has portals inside you can click on to go to most of the zones in the game and they're all sorted!



    Other Ways to Get Around Faster, including the LFG queueing trick.  Possibly seen as cheating (by a few players, primarily those who never had to badge-hunt in zones like the Shadow Shard!), in some cases, these will allow you to get from one place or another faster than going to a Base Portal.  You can also earn some travel powers for free just by visiting a zone and getting a badge such as the Ouroboros Portal summoning power at level 1!



    Game shards.  The game shards are like individual communities where multiple people play the game together, forming teams or playing in solo mode.



    Easiest Characters to Play!  Although some might think otherwise, having summonable combat pets doing all the hard work for you means that on many of the easier missions, you can just walk through the mission maps, letting them defeat all your enemies for you.



    Free Powers and the S.T.A.R.T. Store.



    Giant Monsters AKA GMs.  (GMs in this case are giant monsters and not to be confused with the game masters, who are the official helpers for the game.)  Earn some fast reward merits, XP and badges, some of which are required for accolade powers!  They're announced in the Event channels and people form teams for them in the Looking For Group channel so you can get in on them!



    How to Level Up Faster!  Team up for DfB, DiB, task forces, strike forces and regular mission teams!



    Linux issues.  Tips for playing the City of Heroes game on Linux!



    More Information and Tips, including a section on enhancement procs.  Stuff that didn't fit in anywhere else, but, it includes useful things to know!



    City of Heroes Homecoming Server's Official and Unofficial pages.  You can try the links on the Homecoming Server's Wiki site or do a search for what you're trying to find if you know what it is.



    Other Pages on This Site.  For those who are bored enough to see the rest of this Web site, although the other pages might be older and not mobile-friendly, either.












This page is primarily designed to help the new players for the game. 





  Doing my best to do what's right and try to make the world a better place for all even if, this time, it's just in a video game!    Yes, I know, I'm a dreamer . . .





You can give this Web page out in chat using the TinyURL: https://tinyurl.com/coh-homecoming-tips :-)


One of the things I like to do is to help people in the resurrected City of Heroes game, that people can play for free on City of Heroes Homecoming.


  The good news for some of us is that you can now play City of Heroes on Linux, although virtualization is also an option.


  This could be a way to get another member of your family to play the game with you, if you have an older computer that doesn't meet the minimum system requirements of the latest version of microsoft windows!  The minimum system requirements to play the game are (according to the following link that I last checked on October 4th, 2023):

  1 GHz Dual Core processor (AMD/Intel 32 or 64 bit).

  2 GB of RAM.

  A video card capable of OpenGL 2.0/3/0.

  6-12GB free drive space (the page said hard drive space, but, newer systems use SSDs, and, let's face it, programs installed on SSDs boot up a lot faster than those installed on HDDs).


  What works for many is following the simple instructions on the Homecoming Wiki page about how to get the City of Heroes running on Linux, and, if you want to make switching windows easier, choose to run it windowed in Options, Graphics and Audio tab, Graphics section, with the clickable drop-down menu option.  You might need to change your user interface for each character after doing so, but, I suppose it's a choice of which is least annoying to you.


  Basically, you just install WINE (which can be found in your system's Software Manager or whatever your operating system calls it), and, after downloading the Homecoming installer, right-click on it and choose to open it with WINE (which you might have to type in the box if it's not listed).  No need for Lutris, et cetera.


  But, to be safe, you should make back-ups of the important stuff before doing anything and possibly make back-ups of your back-ups.  Some of us simply store our files on a different drive than what our operating system and programs are on and make back-ups of that once in a while.  Because, let's face it, sometimes drives fail.  While you're about it, you can also download the latest .iso file of your preferred Linux distribution and make a bootable disc and a bootable USB stick, if possible (you can choose to boot into whichever you have in your motherboard's BIOS).



  💡    One of the most important tips of all for new players in the City of Heroes game is to ignore all  🧌  trolls  🧌  (AKA cyberabusers or cyberbullies) and griefers!  This will make your gaming experience far more enjoyable!  You simply click on their name and choose Ignore.  You can also add a note as for why you did it and rate them one star, so you can instantly see if they're nearby!  Are they saying something bad about you or someone else?  There's likely a reason for that!  Certain personality types, such as those considered anti-social (which include psychopaths, sociopaths and narcissists), use tactics such as triangulation to deflect your attention away from something bad that they're doing onto someone else.  The person could be there with them in the chat or could be elsewhere and un-aware of what's being said about them.  You're told something about someone that probably isn't true and they believe you'll accept their word for it, allowing them to control what you think.  If you find out that it's a lie, they'll laugh it off, claiming it was 'just a joke' or somesuch or try some other form of deflection.  The best way to stop this kind of abuse and from being controlled by their lies is to simply put them on ignore.  Problem solved!  :-)  Besides, what kind of value do you place on someone who's simply trying to hurt other people's reputation or feelings?  Your answer to that should be zero.  Their words, opinion and very existence is meaningless to you.


  Realize, also, what a cyberabuser AKA cyberbully and/or griefer is.  Many of them are people who're so miserable in the real world that they have to hurt or screw over others on-line in order to make themselves feel better or try to look better in someone else's eyes.  Only the most gullible listen to them and, for all you know, they could be a 40-year-old, 400-pound guy with a bed-wetting problem and three STDs living in his parents' basement.  Hate isn't the emotion you should be feeling for them.  It's pity.  Ignore them and move on.  It's likely that many others have already done the same.


  Cyberbullies AKA cyberabusers display sadistic and psychopathic behaviours.  They're parasites, have low affective empathy, are manipulative, callous, deceitful, impulsive and cruel.  Web search the words psychopath and troll for more information.


  When it comes to such people, what you should ask yourself is, based upon what they do to others on-line, what do they do in the real world when they think they can get away with it and have no empathy, remorse, guilt or morality.  Do the math.


  Read Constructing the Cyber-Troll: Psychopathy, Sadism and Empathy if you seek further details and many have cited it when writing on the subject.


  As for their belief that they're anonymous on-line, they're really not.  Even doing the most basic thing such as using a VPN to get a different IP address doesn't guarantee your anonymity.  Your WPS, your vocabulary, even the MAC address of your NIC can be used to identify you (and is used as a very low-level type of access control for a network, but, it's easily bypassed).  Although some operating systems have implemented MAC address randomization, the BSSID of what you're connecting with is frequently kept track of.  The latter, along with what I wrote on one of the walls of the workshop room of the SG base I made on Excelsior shard (use RADICAL-7910 to enter it if you're near a Base Portal on that shard) are just the tip of the iceberg of ways to uniquely identify you, which can be connected with other information that's been collected about you.  So, all the places you've been to on the Web along with everything you do on the Internet, itself, can be connected with your real world information.  If anyone believes that they have perfect anonymity on-line, they don't know corporations and governments very well, and, let's face it, if there were hidden unique identifiers, the specifics of which only a few people knew about, there'd be less chance of someone finding a counter-measure.  And, it's not just certain governments and corporations that collect and share that information with others . . .


  The funniest thing about trolls, however, is they all-too-frequently say things about others which are true about themselves.  Some examples are the trolls who claim others are trying to take over a team by offering to help with a summonable combat pet such as a tanker (you can buy these and more at the S.T.A.R.T. vendor, although, they're very expensive), while they themselves are dictating how the team does a TF by their very actions, such as leaving enemy behind for others to defeat while they move forward, or those who cuss at people are call them names trying to make them sound like the bad guy, when, by their very actions and word choices, show that they themselves are the ones who are being bad.  As many have pointed out, already, if you curse, you're displaying a weakness of mind as well as of character, not to mention the fact that you cannot convey your meaning in any other way, showing others that you failed even grade-school level English.  LOL  The trolls should be pitied, not hated.  If anything, you should be thanking them for providing you with the insight into their true selves!  Remember that line, 'I know you are, but what am I?'  Ever hear of the Law of Mirrors?  ;-)




  💡  Also, please note that if you cannot connect, it may be because their server isn't running.  Check the Homecoming Server Status page if needed.




  Does this New Player Tips for CoH page look old and odd-looking as compared to newer Web sites?  This entire Web site is unique and likely seen as old-school (but, it includes newer elements which some might notice, the more obvious being the header styles and those who don't notice these things and casually dismiss it as being old in its entirety are either ignorant (not to be confused with stupid) or didn't look very well).  It's considered by some to be a Web 1.0 site (Web version 1?), is coded using nothing but a text editor (so there's variety and all the pages don't look the same and I can put in whatever I want as opposed to the sites which are limited by a CMS), there's not a single ad or anything for sale here, it's practically littered with help pages and this is one of the few remaining examples of what the Web used to look like.







  Just hope somebody out there appreciates the work I put into these things. 

  Also tried to make this page more mobile-friendly than many of my other pages, using coding tricks for the headings for variety and with smaller pictures.  All done with a text editor.  So, don't ask how long it took.  LOL





  #CoHTips #CoHHomecomingTips #CoHGameTips #CoHNewPlayers #CoHNewPlayerGuide #CoHBasics









    A word of caution and a kind of PSA: 


  Just remember to keep in mind the possibility of becoming addicted to something such as a game (even shopping can be addictive) because of dopamine released into your body when you expect a reward.

  Thankfully, they don't accept microtransactions (where you pay real world money for virtual goods), which could lead to a more serious danger like many experience from other games, where people spend more than they should, most notably on the gambling apps, even though there is no real world money they can win.

  If the latter are considered video games, that allows those who make them to avoid regulations on gambling in places like the United States. 





  Perhaps set a timer, only play for an hour or two at a time or per day and note if you are neglecting things you should be doing such as household chores or taking care of your family.



  Or studying!  There are plenty of free studying and testing resources online (maybe learn some memory training techniques first and study with different formats such as text as well as videos and take notes, all of which help you remember because it's using different parts your brain), although certification and diplomas cost money, at least you'll learn new things.  :-)



  While we're talking about bad habits . . . another one to be avoided is eating while doing other things such as watching movies or television shows as this might lead to you gaining weight!





  Apologies!  Two of my 'bad habits' are wanting to help people and to share knowledge with others!  LOL  Getting back to the game . . .











  👍  TP Hubs for Community Use:  👍




  The part which I spent a lot of time on was creating TP hubs for community use, which people can use to get around, make things, train up (you don't get logged out inside a base (unless there's a connection error or they shut the server down), which are accessible via a Base Portal on many of the zone maps), et cetera.


  *  While I'm certain they're not the best-looking TP hubs in the game or even on the shards they're on (I've seen many and been very impressed with some players' base-building skills!), they'll do for those who're simply wanting to get from one place to another quickly without having to look around a base for the portal to the zone they want to get to.



  💡  Tip:  You can tour SG bases if you have multiple SG base macros, and each SG base macro will take you to another SG base if you're inside one.  This is also useful if you get lost in a SG base and want to return to its entrance or have decided you've seen enough of that base and want to move on to the next without having to exit the base, return to the outside where the Base Portal is and use another SG base macro!






  Details on the TP hubs I created:


  *  Note:  If you're of full hero or villain alignment, you won't be able to travel to the other side's zones and possibly might not even see a list of them in a portal!  Many players use Null the Gull in Pocket D to instantly (and temporarily) change their alignment to vigilante or rogue so they have access to all the zones.






  Excelsior TP hub:  Passcode:  RADICAL-7910  This TP hub is perhaps the most user-friendly, as I think most new players start on the busiest shard, which, at the time of this writing, is Excelsior shard.  The portals have visual hints such as glowing blue lights for the portal to the hero zones, red glowing lights for the portal to the villain zones, small 🚧barricades🚧 around the portals for the hazard and trial zones, a couple of fancy statues near the Praetorian portal and the co-op zones portal has the tailor NPCs for both the red and blue sides.  On either side of the wolf is a floating glowing object people can click on to teleport to the NPC area to train, change their appearance, change the level they fight at and buy and sell.


  A macro you can use to simply click the button when you're near a Base Portal to enter it:  /macroimage archetypeicon_peacebringer SG_TP_RaDiCaL_(Tech_Theme) enter_base_from_passcode RADICAL-7910


*  There's also some interesting things in this base, some of which are easier to find than others, such as the writing on the walls in the workshop room.  Other things are slightly less obvious but none are extremely well-hidden, although some might only be seen from a certain angle and height above ground.  The meanings are sometimes clear.  Other times, not so clear . . .  A few of them are beside the beacon pictures to some of the zones above the portals, giving you hints as to what's in the zone or to be funny.  Consider it a kind of Easter egg hunt and you can brag to others about how many you've found!  😜  Three more hints to find a couple of the easiest secret places:  Reading helps.  Follow the heart.  Greed kills.  And, no, I won't give any more hints than that, because it'll spoil the fun and sense of accomplishment of those trying to find them!  LOL








  Reunion TP hub:  Passcode:  INTROVERTS-3357  This TP hub was created for a magic theme, complete with descriptions written in runes (for those who can't read them, the portals have colours like red, blue, green, gold and so on to better figure out where they go and clicking on each portal will give you the list of zones you can go to, which might be an empty list if you're a full hero or villain alignment and click on the other sides' portal).


  A macro you can use to simply click the button when you're near a Base Portal to enter it:  /macroimage originicon_magic SG_TP_Introverts_(Arcane_Theme) enter_base_from_passcode INTROVERTS-3357








  Indomitable TP hub:  Passcode:  RAD-5896  Just threw this one together without trying to be fancy with it.  There's little rooms with the classic teleport devices in them and each side has their own room, coloured red, blue or gold.


  A macro you can use to simply click the button when you're near a Base Portal to enter it:  /macroimage archetypeicon_peacebringer SG_TP_ToTaLLY_RaD_(Tech_Theme) enter_base_from_passcode RAD-5896








  Everlasting TP hub:  Passcode:  SHADOWS-10030  A one-room TP hub for the un-official role-playing shard built on the theme that the world is an evil place controlled by corrupt, greedy and sadistic monsters.  But, probably not for those with hexakosioihexekontahexaphobia.  ;-)


  A macro you can use to simply click the button when you're near a Base Portal to enter it:  /macroimage originicon_magic SG_TP_SHADOWS_(Arcane_Theme) enter_base_from_passcode SHADOWS-10030








  Torchbearer TP hub:  Passcode:  ATPHUBFORALL-12753  A one-room TP hub with a kind of magic theme, but, I didn't put much work into this one, yet.


  A macro you can use to simply click the button when you're near a Base Portal to enter it:  /macroimage originicon_magic A_TP_Hub_for_All_(Arcane_Theme) enter_base_from_passcode ATPHUBFORALL-12753











  🚀  Other Ways to Get Around Faster:  🚀




  *  While I'm certain there's other places on the Web with far more detailed information, I've added coloured markers so some people can find the zones they want faster.  :-)





    Paragon City Monorail (AKA the tram):  This is a hero side AKA blue side only (with the exception of Kallisti Wharf, which both sides can access, but, those of pure villain alignment won't be able to use it for the hero zones) transportation system which has stops in Atlas Park, Kings Row, Steel Canyon South, Steel Canyon North, Skyway City North, Skyway City South, Talos Island, Independence Port North, Independence Port South, Croatoa, Brickstown, Founders' Falls and Kallisti Wharf.




  The LRTP AKA [Long Range Teleporter]:  If you want to save time, you can buy the Long Range Teleporter power (called the LRTP in-game) at the S.T.A.R.T. vendor or you can simply un-lock it by visiting 10 exploration badge locations or by hanging out in Pocket D for an hour (use the time to buy and sell on the Auction House with the /ah command?), which gives you the Pocket D VIP Gold Club Member badge and then the Passport badge, earning you the Long Range Teleporter power.  The LRTP saves you time later on, as you can un-lock most zones as easily as going to the location of one of the exploration badges in a zone and thereafter, it'll be available as a destination in the LRTP.




  The Ouroboros Portal:  If you're of hero or vigilante alignment and in Atlas Park, you can go into the City Hall building (or, if you're of villain or rogue alignment, go into the big tower in Grandville) and enter Recluse's Victory, a PvP zone.  You can do this safely without being attacked as all you need to do is enter the zone, get credit for 'time traveling' and you'll earn the Entrused with the Secret badge and have the Ouroboros Portal summoning power.  You can then use that every so often to travel to some of the zones in the game!  An extra zone-changing power that you don't have to pay for!  :-)


  Ouroboros Portal at level 1!

  Picture taken in the Recluse's Victory PvP zone with my level 1 character, HELP BOT, to show you it can be done!  Click on the image to see it full-sized (1000x652 and 334kB file size).

Ouroboros Portal at level 1!

  Once you get the Ouroboros Portal summoning power (which, oddly, can be found in the Temporary Powers section of your powers window), you can use it once every five minutes to take you to Ouroboros, where you can click on the portal there to go to the zones (provided you're not either full hero or villain alignment, in which case, you can only go to your own side's zones), listed in order by their level ranges, from low level to high level,    Atlas Park, Talos Island, Independence Port, Founders' Falls and Peregrine Island on hero side AKA blue side and, the villain side AKA red zones    Cap Au Diable, Sharkhead Isle, Nerva Archipelago, St. Martial and Grandville.  You can also access the dual heros and villains zone where both sides can work together peacefully to do collaborative missions in,      Cimerora!




  Ouroboros Echo Trasporter:  Located behind the big tower in Ouroboros, is a special portal where people can visit the older versions of zones, which are called Echo zones in the game.  These include ECHO: Atlas Park, ECHO: Galaxy City, ECHO: Faultline, ECHO: Dark Astoria and the ECHO: Rikti Crash Site.  These are places where people can find some of the badges and plaques they need for accolade powers and stat-enhancers as well as a giant monster named Adamastor (in ECHO: Dark Astoria)!





  LFG queueing trick:  Zone-changing within seconds via the LFG queue!  Want a faster way of getting from zone to zone without having to use the tram (AKA monorail AKA train), a Base Portal or flying, running, jumping or teleporting to one or an exit in a zone to another zone on the map?  If you know the zone that a Task Force (or Strike Force for redside AKA villainside) contact is in and you're of high enough level (and some, which are grayed out, have an extra requirement which you can learn by putting your mouse over them), you can click on the LFG word at the top of your chat box, select a TF or SF, select "Lock the event for your group" and push the Queue button and in a matter of seconds, you're in that other zone!


*  Keep in mind, however, that if you use the LFG queue to go to another zone and appear in front of a TF or SF contact while someone's trying to form a team to do their TF or SF, they might think you're there to join them!  LOL



  A few examples:


    Steel Canyon:  Positron's The Rule of Three TF, level 8 minimum.  This puts you right on the other side of a statue from a Base Portal and, if they're laid out like mine, you can get to almost any other zone in a matter of seconds!


    Cap Au Diable:  Virgil Tarikoss' The Beast Beneath the Mountain SF, level 15 minimum.  This takes you to the far-right side of Cap Au Diable, the opposite side of the map from where the Base Portal is, but, if you need Arachnos wolf spiders for the Spider Smasher badge (you need to defeat 200 of them and it's required for the High Pain Threshold accolade stat enhancer, which gives you +10 percent HP and is the red side AKA villain side version of the Freedom Phalanx Reserve accolade stat enhancer and you can get the latter by getting the red side version, then, use Null the Gull in Pocket D to change your alignment to vigilante or hero), that's a good place to find them outside of missions or the Faultline city zone.


    Skyway City:  Synapse's The Fall of the Clockwork King TF (this is the one that spawns the Babbage GM in Skyway City after a mission is completed on that TF), level 15 minimum.


    Sharkhead Isle:  Silver Mantis' Pirates of the Sky SF, level 20 minimum.  This puts you by Silver Mantis, who is 76 yards from the Ferry.


    Independence Port:  Penelope Yin's A Clamor for the People, level 20 minimum.


    Striga Isle:  Moonfire's The Kheldian War, level 23 minimum.  You'll show up a little south of the middle of the map.  The Base Portal is just northwest of her and Ravenstorm (a trainer) is just northeast of her.  In either case, just walk off the edge of the rock you're standing on and you're at either of them.  If you go a little further past the Base Portal, you'll be in the part of The Bog neighbourhood where there's usually groups of council warwolves and maybe council vampires, good for The Silver Bullet and The Slayer badge progress, both of which are needed for The Atlas Medallion stat-enhancer accolade.


    Sharkhead Isle:  Op. Renault's The Temple of the Waters SF, level 25 minimum.


    Talos Island:  Citadel's Citadel's Children TF, level 25 minimum.


    Brickstown:  Manticore's Following Countess Crey TF, level 30 minimum.  This puts you by Manticore, who is in the NW part of the map, close to Swan, a trainer, about 40 yards from the exit to Independence Port (you'll arrive at the southeast corner of the map, there, which is around 75 yards from the Magic Store and 266 yards from the Monorail AKA tram or train) and about 500 yards from the Base Portal.


    Nerva Archipelago:  Trepsarciel's Tree of Thorns Respec Trial, level 34 minimum.  This is the one you'll want to use if you want to get in on taking down the demon Caleb, a GM that spawns on Thorn Isle, in Nerva's northeast corner.  It's also not very far from the Primal Instinct exploration badge.


    Nerva Archipelago:  Ractespriel's Tree of Thorns Respec Trial, level 44 minimum.  Drops you off in the starter area of Nerva, about 212 yards from a Swashbuckler history plaque and 560 yards from the Rogue Isles Ferry.


    Founders' Falls:  Numina's Soul of the Woodsman TF, level 35 minimum.  You'll arrive by Numina, who is in the northwest part of the map, next to Infernal, who is a trainer and you'll be about 250 yards away from a Base Portal, the University and the Midnighter Club.


    Founders' Falls:  Dr. Kahn's The Return of the Reichsman TF, level 45 minimum.  This drops you by him, near the middle of the zone, right across the street from the Vanguard DPO and about 245 yards from the Monorail and the TUNNEL Connection.


        Eden:    Woodsman's Eden's Spiral Trial, level 39 minimum.  This is sometimes used to get to      the Hive (a co-operative level 45 and up zone, where they sometimes have Hamidon raids on some shards) faster than going to a Base Portal, zoning into the base, going to the portal that takes you to Eden and clicking on it and then zone in to it and travel to The Hive exit near the wall.


    The Chantry:  Faathim the Kind's The Saga of Lanaru TF, level 44 minimum.  This takes you into the middle of The Chantry zone.


    Grandville:  Barracuda's Thus Spoke the Reichsman's Strike Force, level 45 minimum.  232 yards south of the Base Portal and not far from the large Arachnos tower.


  And, so on.  ;-)  But, by now, you should have a good idea of where the contacts are located if you hear about them often enough in the LFG channel or you can simply use the LFG queue to go there and find out.






  Pocket D:  Inside Pocket D are portals to various zones!  These include:


  The blue AKA hero zones:    Atlas Park, Kings Row, Faultline, Talos Island and Founders' Falls;


  The red AKA villain zones:    Mercy Island, Port Oakes, Sharkhead Isle and St. Martial;


  The gold AKA Praetorian zones:    Imperial City and Nova Praetoria;


  The all-access zone:        Echo Plaza;


  The PvP zones (via the Free Fire Zone Transport):      Bloody Bay, Siren's Call, Warburg and Recluse's Victory;






  The TUNNEL System:  The Trans-Universal Networking Nexus and Extradimensional Link system allows you to go to not only the hero and villain zones, but, also, the gold zones AKA Praetorian zones.  These include:


  The blue AKA hero zones:    Atlas Park, Talos Island, Founders' Falls and Peregrine Island;


  The red AKA villain zones:    Mercy Island, Cap Au Diable, Nerva Archipelago and Grandville;


  The gold AKA Praetorian zones:    Imperial City, Underground Imperial, First Ward and Night Ward;


  And the co-operative AKA co-op mission zone (where characters who've un-locked the incarnate system can get missions from contacts) zone:    Dark Astoria.






    The Rogue Isles Ferry:  This is a red side AKA villain side only transportation system that takes you to Mercy Island, Port Oakes East, Port Oakes West, Cap Au Diable South, Cap Au Diable North, Sharkhead Isle, Nerva, St. Martial and Grandville.  For some, the two stops in Port Oakes and Cap Au Diable might come in handy if they're close to one and their mission is close to the other stop, or, they zone in and see that the mission entrance is closer to the other stop and can simply go back into the Ferry and get out there.






    The Black Helicopter Line:  This is a red side AKA villain side only transportation system that takes you to Mercy Island, Port Oakes, Cap Au Diable, Sharkhead Isle, Nerva Archipelago, St. Martial and Grandville.  Nerva and Grandville have both North and South stops in each zone.





      The Smuggler's Submarine:  This has exits to the hero zones    Independence Port and Peregrine Island, the red AKA villain zones    Sharkhead Isle, Grandville and the villain hazard zone Monster Island as well as the co-operative zone      The Abyss, where there's sometimes Hamidon raids on the busiest shards.





    The Free Fire Zone Transport (hero AKA blue side):  This has exits to the hero zones    Kings Row, Skyway City and Peregrine Island as well as the PvP zones      Bloody Bay, Siren's Call and Warburg.





    The Free Fire Zone Transport (villain AKA red side):  This has exits to the villain zones    Cap Au Diable, Sharkhead Isle and St. Martial as well as the PvP zones      Bloody Bay, Siren's Call and Warburg.











  Homecoming Server's City of Heroes game shards (not to be confused with servers)




  How many shards are there?  At the time I'm writing this, there are five shards on Homecoming Server's list of Live shards (which doesn't include multiple other shards, such as the testing shards like those on Open Beta and Prerelease).  These are (in no special order) Reunion, Torchbearer, Excelsior shard, Everlasting and Indomitable.





  Homecoming shards details:




    Excelsior shard.  The busiest shard, which means that it'll be prone to a lot of lag and rubber-banding from around 7:00 P.M. to about 12:15 A.M. in the United States' Eastern time zone on the weekdays and from around 10:00 A.M. to about 12:15 A.M. on the weekends.  But, like many busy places in the real world, it seems to attract some of the worst of humanity, especially during that time period. 


    Everlasting shard.  The 2nd busiest Homecoming shard.  Generally regarded as the un-official role-playing shard, and, it seems to have an infestation of some gorons AKA goreans on it.    If you've never heard of the gorean cult, you should look it up or check out the Web page gorean Nazism.


    Reunion shard.  Reunion shard seems to have the nicest people on it and is where many from the European countries log into.  It's also one of the quietest shards on Homecoming.


    Torchbearer shard.  Possibly the 3rd or 4th busiest shard, depending on the day and time, Torchbearer shard has many players on it who played the game when it was on the official server, called the Live Server in the game, or, the First Live Server, since Homecoming Server is now an official Live Server for the City of Heroes game!


    Indomitable shard.  The un-official pvp shard, Indomitable shard doesn't have as high a population as some of the busier shards, but, if you're into pvp, you should be able to find some players to fight here.











  Origins:





  The origin for your character is primarily for theme and what contacts and some missions you'll get in the game.



  Best origin to pick for a new player?    Mutation.    Why?  The names of the (upper level SOs AKA Single Origin) enhancements are easy to figure out and the colours are easier to make out so you can see at a glance what the enhancement is for.











  🌝  Easiest Characters to Play (for solo play)  🌝





    Disclaimer: 



  These are characters (or, builds, if you prefer) that I found the easiest to play and which can overcome almost any regular PVE opponents in the game.  Your opinion may vary and others prefer a certain playstyle such as a melee character, but, for me, these get me through missions faster.


  If you want to try them out, you can do it on the Open Beta shard, trying them at different levels (which you can set your character to be at instantly, via the Freebies Menu).






  Controller wih Illusion Control and Radiation Emission:  If you make this controller, slot up your summonable pets (the first thing I slotted them for is accuracy) and your heal first.  After that, slot up the Accelerate Metabolism power for faster recharge and get the Hasten power and slot it up for faster recharge, too.


  *  Most people use only a maximum of two Recharge enhancements in each power that they slot for recharge (powers that have a very fast recharge of, say, five seconds or less, probably aren't worth slotting for recharge) to save slots.


  **  If you want faster recharge for most of your powers (some aren't affected by global recharge buffs), you can buy the Luck of the Gambler Global Recharge IOs (but, you may save money by buying the recipe and crafting it for yourself) in the game and slot them in a few powers such as Superior Invisibility (the best stealth power you can get in the game), Group Invisibility and Combat Jumping.  That'll give you around 21 percent faster recharge on all the powers that can be affected by it.





  Controller wih Plant Control and Darkness Affinity:  A little slow in the earlier levels, but, by the time you get your two summonable combat pets, things start getting a lot easier and you move through the missions faster, especially if you got the power Seeds of Confusion.





  A Robotics and Dark Miasma mastermind.  As with the controller, slot up your minions (they'll be doing most of the fighting for you), heal and summonable pet first.  And, again, slotting for accuracy first might help, just like in attacks.


  One of the things mastermind summonable combat pets are good for are destroying objects in mayhem missions, many of which are required for the [Force of Nature] accolade power!  The other required badges for the accolade power, which aren't connected with destroying objects in a mayhem mission are Hero Slayer (for defeating 25 NPC heroes), Outlaw (for defeating 1,000 Paragon Police), Firebug (completing arson side missions) and Villain (for defeating 1,000 Longbow, called candy canes by some villains because of their red and white uniforms)


  What did I name my robotic minions?  On one of my robotics masterminds, they were named Gort, Nikola Tesla, Isaac Asimov, Johnny 5, Questor and R Daneel Olivaw.  And, yes, I'm a science and science-fiction nerd.  ;-)











    💥  Free powers and the S.T.A.R.T. store:  💥 





  In the first zone you get to (after completing the tutorial, for those who did it), you'll find on the map a 'store' (which, in some cases, such as this one, is a NPC you can click on for a menu) you can go to called (in Atlas Park, Mercy Island and Pocket D) the S.T.A.R.T. (the vendor previously known as P2W).  P2W was meant to be a joke, since you don't really need to buy anything or pay to win AKA pay-to-win.  And, yes, many coders have a sense of humour.  Trust me on this!  ;-)



  In the S.T.A.R.T. vendor's AKA store's menu in the first city zone you get to (Atlas Park (heroes AKA blue side) or Mercy Island (villains AKA red side) and don't pick Praetoria (AKA gold side), or you'll be stuck there until level 20) and grab the free powers Sands of Mu (a short-range melee power), Blackwand (a ranged power that temporarily decreases an enemy's ability to hit you) and Nemesis Staff (a ranged power that you can use to knock back an enemy away from you).


  *  For the latter two choices, you can also pick the one that gives you extra damage based on your character's origin.




  The combat-buff pets are skippable.  Enemy seem to go after them first, killing them almost instantly.




  Other useful powers at the S.T.A.R.T. vendor?


  Return to Battle, Secondary Mutation (or Mystic Fortune if you team a lot), Inner Inspiration, Atheletic Run or Ninja Run, and, if you can afford it, Void Skiff, Rocket Board or Flying Carpet, as you can probably get to where you're going to faster if you can fly above everything that's trying to kill you!  LOL



  *  You can buy more than one of some of the free powers for a little Inf (Influence AKA Infamy AKA Information, for, repectively, blue, red and gold (Praetorian) sides) if you want to both buff yourself up a little with the Secondary Mutation power as well as giving your teammates a little buff, also, with the Mystic Fortune power.











  🚨  Giant Monsters AKA GMs:  🚨 






 Easier to do with a team! 


  While some players using certain builds can defeat a giant monster solo, many players can't, especially those who are lower in level.





  🐍  💩    Griefers    💩  🐍


*     Some of the players who defeat giant monsters solo do it for bragging rights, but, there are a few who do it to cheat players out of the rewards, defeating the giant monsters before someone can form a team for them and if you show up just before they defeat the giant monster and hit it once or twice so you can get the rewards, they get upset that you spoiled their griefing you and call you names just like bullies in the real world who never matured past being 🐍🍼grade school bullies!🍼🐍  LOL  And, seriously, I've heard more well thought-out taunts from classmates in the third grade, so, their intelligence isn't that high, either . . .  💤



  💡  If you want, you can click on a player name, choose Edit Note and 1-star them and add a note why you don't like them.  You can also put them on   🖕  🔇  ignore  🔇  🖕    by clicking on them or their name in a chat and choosing that option so you never see anything they type ever again (including all the characters they have under that account name).  The one star can also be seen if you choose to always show player rating in your options so you can instantly recognize them in person.






  Giant Monsters or GMs (not to be confused with game masters, who help out players in the game) can be found in many zones both hero side and villain side.



  If you want access to both sides' zones, you can change your alignment with Null the Gull in Pocket D to rogue or vigilante.  But, changing from one to the other side will remove the events channel that you have for the side you were previously on, so, you'll have to re-enter it in whichever tab(s) you had it in.  Something that I, myself, sometimes forget, when I temporarily change my alignment to get an accolade . . .  Only after realizing I haven't seen any notices for a giant monster on the other side (of the law?) does my brain make the connection.  D'oh!



  To be nice and to make defeating the giant monster easier and faster, tell others you found it, giving the zone name (which appears on your map) and location (use the dollar sign and the letters loc right after it with no space, which will show the co-ordinates where you are in that zone) and ask them if they'd like to join you in fighting it.  :-)



  If you're forming a team and getting tells AKA tels (in-game private messages) asking for invitations and you're a low level character, you don't nomrally have to give the star to a higher-level teammate (which might confuse others sending you a tel for an invitation if you have to tell each and every one of them who might want an invitation to the team the name of the new team leader) can select a higher-level teammate's un-completed mission (if they have one) to temporarily make it so you're fighting at or near their level (so the team will have access to more of their powers, and, in the higher-level zones, means you (and your summonable minions and pets) will be less likely to be defeated by the regular enemy in that zone which may be much higher level than you).



  Have a full team but even more people want to join you in fighting the giant monster?  Click on their name in their tel AKA private message (which is usually yellow-coloured text) or chat and choose to invite them to the league.  You can have multiple teams on a league.  But, before attacking the giant monster, you'll want to move those who are the only person in a team to another team until it's filled up, too.  If there's still more, repeat this process making a third team, fourth team and so on.  Hopefully, they'll be nice enough to let you get it sorted if you ask them to.  If they complain or start anyway even after you ask them to wait a minute, you can say in league chat (or Broadcast channel after the giant monster's defeated) that if anyone didn't get the badge (because the team they were on didn't do enough damage), they can blame the impatient players.





  One of the giant monsters you'll hear about most often is Adamastor, who can be summoned every hour in ECHO: Dark Astoria, which is accessible in the Ouroboros zone, via the ECHO portal behind the citadel tower.  Rewards for defeating him (depending on how long it's been since you last defeated him) include 6-10 Reward Merits, 1-3 Monstrous Aether and the Keeper of Secrets badge.



  Another of the giant monsters you'll hear about is Kraken, who appears in Perez Park.  Rewards for defeating him include 6 Reward Merits and the Unleasher badge.






  *     villain AKA red side giant monsters:



  A redside/villainside giant monster you'll want to defeat is Ghost of Scrapyard, who appears in Sharkhead Isle after 100 scrapyarders are defeated there.  If you're a high-level mastermind (or you can ask one to help you) with summonable combat minions, it doesn't take long to defeat that many and you can find many of them near or inside Potter's Field or around the area near the Vault and Quartermaster.  Forming a team to defeat 100 scrapyarders is also an option.  Rewards for defeating him include 6 Reward Merits, 1 - 3 Monstrous Particles (you can turn in 3 for 1 Aether Particle or 10 for a random mini giant monster pet invention recipe at a BenevoLabs Hologram vendor (such as the one in Pocket D)), and the Hammer Down badge, which is one of the requirements for the Born in Battle accolade stat-enhancing power that's always on.  If you're squishy, let a more durable type (such as a tank) get his attention first, then shoot at him from a distance and don't get into arm's reach or melee range.


  The Ghost of Scrapyard giant monster can usually be defeated with just a few higher-level characters, although it's faster with a full team or even a league.


  💡  Tip: If you don't want to get spammed with a lot of NPC chatter from the Ghost of Scrapyard GM (giant monster) and his followers, you can take the NPC chat out of whatever tab you have open, such as your Global tab.  But, be certain to re-add it afterwards as you might need to know when an NPC says something in a mission or to alert you to an ambush!


  However, the Ghost of Scrapyard giant monster can no longer be farmed for Reward Merits and Monstrous Particles by the same player character, as there's an 18 hour timer on those rewards for him.





  Another redside/villainside giant monster you'll want to defeat is Deathsurge, who appears in Cap au Diable after 100 gremlins are defeated in the zone.  Rewards for defeating him include 6 Reward Merits and the Surging badge, which is one of the requirements for the Headline Stealer accolade.  Again, if you're squishy, shoot at him from a distance and don't get into range of his AoE attack, which is several feet away from him.



  💡  Tip: You can get one side's accolade power if it's easier than the other's and then change alignment via Null the Gull in Pocket D to get the other side's version, also.  :-)











  🤩  ⚡  How to level up faster:  ⚡  🤩




    Team up!



  For a better overall build:  If you're new and are on teams often, every few levels, you should play a mission or three solo, against different enemy types.  This will better inform you of the things you need to slot up more or the kind of powers that might be more helpful to get soon.

  If you're not a well-slotted up and higher-level tanker, brute or scrapper, you might want to hang back if on a team and let them go in first to take the 'alpha,' which is usually where the enemy sees someone and attacks.  If those who went in before you can taunt the enemy with their taunt power, attacks or auras, you should take a lot less damage.

  For best results, if you're under level 30, try to get on a team close to your level range.  The higher-level teams (such as those running at level 50) are fighting enemy with stronger attacks, many of which also 'mez' you in some way, preventing you from using any powers to control them, knock them down or to even heal yourself or your teammates.  So, you'll probably be defeated very often, not be of much use to the team, not gain much XP because you'll be paying off a lot of XP debt from being defeated so often and might end up being laughingly referred to as veng bait.


  If you're on a low-level character in Atlas Park on one of the busier shards, you might want to ask in Broadcast or in the LFG channel for a DFB (Death From Below) team.  During the DFB trial, you'll level up fairly fast and get single-origin enhancement drops that you can slot into your powers.  Upon completing a DFB trial, you'll have the option to choose one of four temporary powers which last you until level 22 or for one week of in-game time.  Sometimes, you can find a DFB team forming on redside, but, that's more rare.


  The list of temporary powers you can get which lasts you until level 22 or for one week of in-game time: [Hydra Chemical Accuracy Enhancer], [Hydra Chemical Recovery Enhancer], [Hydra Chemical Damage Enhancer] and [Hydra Chemical Defense Enhancer].



  If you're level 15 and up, you can ask in the LFG channel for a DIB team.  Along with leveling up faster with a team, upon completing a DIB trial, you'll have the option to choose one of four temporary powers which last you until level 30 or for one week of in-game time.  Again, you can sometimes find a DIB team forming on redside, but, that's more rare.


  The list of temporary powers you can get which lasts you until level 30 or for one week of in-game time: [Shivan Exposure Accuracy Enhancer], [Shivan Exposure Damage Enhancer], [Shivan Exposure Recovery Enhancer] and [Shivan Exposure Defense Enhancer].



  Do a task force or strike force!  They start at level 8 and some of them, if they're one of those which are chosen to be the WST (Weekly Strike Target), which are usually 3 (you can only see them in the LFG window if you're a high enough level), give you double the reward merits!  Two of the more popular task forces AKA TFs are Penolope Yin and Mortimer Kal (which, technically, is a SF), as they're short-duration and can be done quickly.


  The Mortimer Kal SF is un-locked by those with a rogue or villain alignment level 20 and up, by doing a very short tip mission, Wizard's Weakness.  Completing the SF (which, on an experienced team, is usually done in under 15 minutes) will also give you the [Flames of Prometheus] buff that'll increase your maximum HP, your regeneration and your damage until you reach level 50, at which time, you can find it listed under Badges and choose to turn it in for a Notice of the Well, that's used by those who have entered the Incarnate system.


  The Incarnate system gives you more powers and buffs after level 50 by crafting things for the Alpha Slot, Judgement Slot, Interface Slot (a popular choice for this slot is Reactive), Lore Slot (summonable pets, which include combat pets and most people seem to go with the Banished Pantheon option), Destiny Slot (many people who start up the Aeon SF want teammates to have the tier 4 Barrier, Core Epiphany, slotted) and Hybrid Slot.



  AE farms:  Although these seem to be high in demand in the game (and many of them form in Pocket D), in a farm, as a 'sitter,' you'll be spending a lot of time by the mission entrance doing nothing.  Some might like that, but, for me, it's not something I can do for very long.  Also, you won't be very experienced in how to play your character and you won't be getting badge progress on your defeat badges, some of which you'll need for accolade powers or permanent stat-enhancers.  But, yes, probably something some are okay with.  To each their own.  Play the game how you like (provided you don't do anything like grief or troll others, which usually gets you ignored and might get your account suspended or deleted).  :-)







  Regular teams:




  You can find teams at almost any level range!


  If there's not a team running that you want to join or is filled, you can always start your own!  Many people don't want to start a team, have to deal with recruiting people or even announcing they're looking for more teammates in the LFG channel.



  To be helpful, tell them what level you're doing missions at, what zone you're doing them in and, maybe, if you know it, the enemy groups you'll be facing and the mission settings.  If you don't want to do contact missions, you can do Radio missions (after you talk to a detective in a hero side AKA blue side city zone, starting with Kings Row) or Newspaper missions (the Newspaper is the red side's AKA villain side's version of the Radio, that's available in almost any of their city zones after you've first made contact with a broker, starting in Port Oakes).  Keep in mind that some people don't like fighting Malta (drop difficulty one or two?), doing cave missions or even the Circle of Thorns' Oranbegan maps.


  My biggest grief with the Circle of Thorns' Oranbegan maps is getting stuck on the torches or trying to ghost AKA stealth through a mission map in order to teleport teammates to the end and encountering a red crystal which causes you damage and gets you noticed by nearby enemy.



  💡  You might earn XP faster if you keep the difficulty level low enough (during the lower levels or while fighting extremely difficult enemy groups) to defeat the enemy groups fairly quickly but not too quickly.  If you're spending more than a minute or so on each group, you're probably not making XP at a very fast rate and you could also be getting debt you need to work off if you get defeated often.  Also, try to clear the maps, or, at least, any enemy in your team's way en route to the mission objective(s), as travel time between missions is time you're not earning XP.  If you're already in a mission with more enemy to make that XP off of, why not stay for another minute or two to get more of it?  Just my two bits.  LOL






  Although not always needed, some team leaders try for a good team balance, choosing:


  A couple of tough characters such as tankers (the Stone Armor powerset's Granite Armor is one of the most survivable powers to have, but, it comes with slower movement and recharge rate and you do less damage with it on), brutes and scrappers who can taunt and take the damage other players can't.  What works best (for some teams) is a tanker that's buffed up who goes in and gets the alpha hit with a brute or scrapper coming in after;


  One or two crowd control types such as controllers (the Phantom Army power from the Illusion Control powerset also helps take some of the enemy damage and some of the workload off the tougher guys who may have a limit on how many they can taunt) or dominators (who seem better at 'locking down' the enemy, especially with holds and stuns).  An AoE (Area of Effect) or cone confusion power may keep enemy from attacking you or others but any enemy defeated by a confused enemy won't give you XP, so, it's best to only use that if you can be certain the team can defeat all or at least most of the enemy before they defeat each other.  For those with single-target confuse powers, you can use them on sappers, surgeons and sorcerers to make fights faster (and far less annoying in the case of the sappers and sorcerers!);


  A buffer type or two (such as those who can give 'bubbles' (force fields to better protect teammates) or team buffs that increase their resistance, defence, tohit, damage, recharge, endurance modification or a combination thereof and so on).  Besides the Force Field powerset, Kinetics and Radiation Emission also seem to be popular choices, with Kinetics' Speed Boost power often desired by those who have the Granite Armor power;


  A healer type or two that can also buff and maybe also help with crowd control.  Some powersets have an AoE heal as well as single-target heals of various strengths (one that I sometimes play is an Elecric Control and Electrical Affinity controller, but, it should be noted that the damage-dealing capability of this character leaves a lot to be desired);


  A couple of higher damage-dealing types such as blasters, who often have a very high damage-dealing single-target attack as well as cone and AoE damage-dealing attacks.  Although I don't play them as often, two of my favourite blaster builds are an Ice Blast and Sonic Manipulation blaster and an Assault Rifle and Devices blaster.  They're also good for solo play and you can frequently finish Radio or Newspaper missions quickly if you have a good stealth capability (a Celerity: Stealth in Sprint along with a powerset's stealth power works okay for most enemy except for the more notable exceptions like Knives of Artemis and Nemesis snipers).



  💡  Although not needed, an added bonus to a team trying to do a speed run on a task force or strike force is someone who can ghost or run through a mission to the objective and teleport everyone to them.  preferably warning them first, so they're not running into a large group of enemy after they're teleported, which could lead to an instant and un-intentional Leeroy Jenkins scene . . .











  🐧  Linux Issues:  🐧





  Is your Numpad not responding as you play the game, particularly in respect to your binds?  How to get your Numpad working again in Linux with the City of Heroes game:


  If you're running on a Linux distribution and are un-able to get your numpad binds to work, go to Accessibility then Mouse and enable then disable Control the Pointer using keypad.  Toggle it if it still doesn't work.  You'll likely need to do this for each game session.


  Do the graphics look really bad, especially for night scenes in the game?  You might've installed it in a way someone else recommended, possibly on an older forum post.  The installation procedure that seems to work the best is by following the instructions on the Homecoming Wiki page about how to get the City of Heroes game running on Linux.  While I can't help you because I don't know your system and what all you have installed on it, you can likely ask someone on the City of Heroes Homecoming forum.  If you can, tell them your operating system (Ubuntu is probably the best Linux distribution for those new to Linux and it has many users), your CPU, RAM, graphics card, drive space (check your System Info for most of the information you'll need) and what you remembered doing to try to get the game working.  It's quite possible someone did the exact same thing you did and found a way to fix the problem.  :-)











    😎  More information and tips:  😎 






  If your computer's having problems running the game, one of the first things you can try is lowering the quality in the Graphics tab.  Another thing that seems to help is decreasing the number of particles.  Temporarily dropping it down to 100 during an event where there's a lot of players might help the most, but, every person's computer is different.  Experiment to see what works best for you.  If you want to turn particles completely off during an event where there's lots of people all using their powers, use the slash command /noparticles 1 and, after the event's over, you can turn them back on again with the slash command /noparticles 0.





  Are the enemy in your mission too difficult for you?  You can change the level at which they spawn by clicking the little icon in the lower right-hand corner of your chat window and choosing a lower level.  To do this, exit the mission, re-contact the contact (or Newspaper or Radio) you got the mission from, select abandon the mission, and, then, (after you've lowered the level of the enemy spawns using that pop-up menu) get the mission from them, again.  No need to see one of the NPCs (which could be some distance away) to change the level of the enemy in the mission.  :-)





  Event channels and alignments:  If you change your alignment (either the fast way by visiting Null the Gull in Pocket D or by doing tips missions) from hero to villain or even from rogue to vigilante (or the other way), you'll lose the events channels for your previous alignment in whatever tab(s) you had them in and they'll need to be re-added if you'll want to stay notified of what's going on in the side you just left (but, might still have access to if you're a rogue or vigilante).  You can make a tab just for the event channels from all sides, which, if you play that character for more than an hour, could make it easier finding out if giant monsters such as Adamastor (in ECHO: Dark Astoria) or the Council's Goliath (in Boomtown) can be summoned, as they have a cool-down timer of one hour each.





  Need some Inf and you're over level 15 (if you're over level 29, you'll be playing at level 29 during this)?  Go to Atlas Park (or Mercy Island, if you think you can fill a team for it there) and start a SBB AKA Summer Blockbuster by asking others to join you on the LFG channel!  If you complete it successfully, you can pick an Overwhelming Force IO as a reward and they sell for millions of Inf on the /ah.  A nice payout for only about 15 to 30 minutes of 'work' eh?  ;-)



  The SBB teams are probably the fastest filling teams in the game for that reason as well as the fact that you only need four people to start an SBB.  Did you get four people?  Then, at the top of your chat window, click LFG, then Holiday tab, and, finally, click the SBB and hit the Queue button.  If you didn't lock it in before hitting the Queue button, it might be a minute before it starts.



  If you get to the lobby and the clickable signs with the roles aren't flashing off and on in the left side of the lobby, get some purple inspirations and red inspirations, because you'll be fighting in the coliseum!  If someone ran in before you got a chance to and you're defeated, you'll be put back in the lobby where you can stock up on inspirations!  If the temporary power button comes up to incite the crowd, click it!  :-)





  Persistent temporary powers:  These are powers which are temporary that you can get from doing contact missions and go away after you use them up or after a certain amount of time, but, you can get more of them by re-doing the missions via the Flashback system, accessed via the Pillar of Ice and Flame.  Two powers, available only on the villain AKA red side (which are very easy to get, in a matter of minutes for those with a good stealth power!) are the Loa Bone and Rikti Drone.



  Want to know about even more?  Check out the Temporary Powers page!  Another temporary power you might like just for the heck of it is the Family Tommy Gun .  Oh, right . . .  That's a red side AKA villain side thing.  Sorry, full-hero alignment players!  But, that's another reason to make your character either vigilante or rogue alignment, so you can access both sides' zones!  ;-)







  Enhancement procs:  The following are some of the most popular enhancement IOs in the game which give you a benefit of some kind:


  💡  Important tip!  In some cases, the crafted IO might be far cheaper than the recipe, with Miracle: +Recovery being one of the more obvious examples, so, check the prices of both, and, if you have the patience, put in a bid lower than what they've been selling for and check back on it in a day or so.


  💡  Also:  These are listed in order that you can slot them, not when you should, as it's probably far more important for you to slot up things like your attacks, first!  A good time to get and slot procs might be when your character is in their mid-30s (or higher!), as you'll be getting more slots, then.


  💡  Not certain if they're worth the expense?  Try them out with a new build on the Open Beta, first!


  💡  Don't have the Inf to buy them or the recipes?  If you've got a lot of reward merits use a merits vending machine (they're also in many bases) to buy the recipes, but, remember that if they need rare salvage, that could cost as much as 400,000 Inf, each, or even more!


  💡  You don't have to slot them into the auto powers like Health or Stamina that're always on.  I just find it's easier and those are powers we all get as early as level 2.


  💡  And, finally, check each power to be absolutely certain that you can slot these before you buy them!  Does the power say it accepts defense sets or resist damage sets or whatever the case may be?  Check to be sure!


  *  My personal favourites, which are the bare minimum I'll get (at least on my newer builds), are the Kismet: +ToHit and Preventive Medicine: Absorb Proc, the latter being very helpful when I'm not watching my Health bar!  Some builds might have an auto power or toggle power that gives you a good recovery and/or regeneration boost, which makes some of the following procs not as important.



  Kismet: +ToHit.  +6% ToHit.  Can be slotted into a defense power (Stealth or Combat Jumping are two options) as early as level 7.



  Impervious Skin: Status Resistance/Regeneration.  Can be slotted into a resist damage power as early as level 7.



  Gladiator's Armor: Teleportation Protection, +Def(All) (+3%).  Can be slotted into a resist damage power as early as level 7.



  Shield Wall: +Res (Teleporation), +3% AKA +5% (title text versus mouseover text) Res (All).  Can be slotted into a defense power as early as level 7.



  Panacea: Chance for +Hit Points/Endurance.  Can be slotted into Health as early as level 7.



  Preventive Medicine: Absorb Proc.  Can be slotted into Health as early as level 17.



  Miracle: +Recovery.  +15% Recovery.  Can be slotted into Health as early as level 17.  And, be absolutely certain to check if the already-crafted enhancement IO is cheaper than the recipe, because, in this case, it usually is, many times over!  Why that is is one of the great mysteries of the Auction House!



  Reactive Defenses: Scaling Damage Resistance 0%-10%.  Can be slotted into a defense power as early as level 17.



  Performance Shifter: Chance for Endurance.  Can be slotted into a power as early as level 18.



  Power Transfer: Chance to Heal Self.  Can be slotted into an endurance modification power such as Stamina as early as level 18.




  Aegis: Psionic/Status Res.  Gives 20% status resistance and 5% psi resistance.  Can be slotted into a resist damage power as early as level 22.


  💡   Extra tip:  Be certain to do one of the villain AKA red side patron badge missions (they're usually advertised in the LFG channel), because after getting that badge, you un-lock the ability to get more power choices at level 35, but, if you do it solo, you won't be able to pick any of those powers until after level 38, because you won't even be introduced to a patron until you've trained up to level 35!


  💡   For those who aren't meat shields, you can pick a power that either provides defence or resistance.  If you want a recommendation, try Mu Mastery's Charged Armor, which is a toggle that gives you resistance to smashing, lethal and energy damage, which are the three main damage types you'll encounter in the game, and, as it's a power that's able to accept resist damage sets, you'll be able to slot the Aegis: Psionic/Status Res into it.  :-)  But, feel free to look over the choices for yourself of the Patron Power Pools.




  Numina's Convalesence: Regeneration/Recovery.  Gives +10% Recovery and +20% Regeneration.  Can be slotted into a power such as Health as early as level 27.





  There's also the ATOs AKA archetype enhancements that you can buy with Inf via /ah or for merits at a Merit ATM or (if you want to take a chance) buy a Super Pack and hope there's one in there.  Some are worth buying.  Others, not so much . . .







  Inspirations table (the one you have on your character, not a SG base thing where you can store them) and saving space in it:  It seems no matter how many rows and columns you have in your inspirations table, it just doesn't seem like it's enough, does it?  Well, here's a way to help you clear some of that space out!  Send awakens (or whatever inspirations you think you'll use most often) to your global in-game e-mail address, so all the characters on your account can access them, even if they're in a mission!  :-)





  Send your favourite SG base macros to your global in-game e-mail address so you can have access to them on all your characters!  For this, it's best to state the shard name and base name in the e-mail subject field, as SG base macros won't work on every shard.  Just the shard it's on.  You can also make a .txt file to store them in (provided you don't 'space out' and forget what you named it or what folder you put it in, like some of us) along with what you liked or didn't like about them.





  Clickable co-ordinates link to show on map in a chat:  You've probably seen them in the game, a [ followed by a string of numbers with dots in them and ending with a ]!  But, what the heck is it??  Those can be clicked on in the chat to make a kind of thumbnail icon with a X in it on a map (others you tell about it have to be in the zone where it is to see it correctly when they click on the co-ordinates).  To do this, yourself, simply name what you're talking about then type in $loc.  This helps to tell others the location of GMs (Giant Monsters), et cetera.


  For example: Sighted! Erwin Schrodinger's phase-shifting kitten named Pixel found at $loc!


*  Disclaimer:  Pixel (who was a kitten in Robert A. Heinlein's The Cat Who Walks Through Walls) isn't an in-game NPC (at least not at the time of this writing) and isn't really there (don't get me started on the duality of existance in thought experiments) and locking kittens into steel boxes containing a radioactive substance and a flask of hydrocyanic acid isn't right, m'kay?





  Day Job powers are temporary powers and buffs you earn simply by logging out in certain locations for 100 hours for each needed badge!  If you need another power that's re-fillable simply by logging out (at the right place) for a while, these might help:   [Traveler's Jet Pack] (for Villains and Rogues, while Heroes and Vigilantes can get this power by earning the Traveler Accolade Badge, [Smoke Bomb], [Combat Shield], [Time Lord's Boon], [Revive Ally], [Tear Gas], [Vitalize], [Beguile] and others!


  Here's the full list of Day Job Accolade Badges and to make checking to see if you've earned a particular Day Job badge faster, here's the full list of Day Job Badges as they appear in your characters' Badge List (under the Day Job tab).





  Get the Midnight Squad badge so you can get into Cimerora without having to do a story arc!  All you have to do is travel to Night Ward, enter the Midnighter Mansion and earn the House Hunter badge!  Then, when someone in the LFG channel asks for others to join a team for an Imperious Task Force (or ITF) you can go there!


  💡   If you're currently solo, you can use the LFG queueing trick I mentioned above to get there in a few seconds (you can send them a tel (before you hit the Queue button) to let them know you're en route via LFG queueing), which is faster than going to the Midnighter Club Entrance at a University, running to the back of the Club and clicking on the crystal to enter Cimerora.





  Some accolade powers (which include [Elusive Mind], [Eye of the Magus]/[Demonic Aura], [Geas of the Kind Ones]/[Force of Nature], [Vanguard]/[Megalomaniac] and [Crey CBX-9 Pistol]/[Stolen Immobilizer Ray]) or permanent accolade stat-enhancers (these include [Portal Jockey]/[Born in Battle], [Freedom Phalanx Reserve]/[High Pain Threshold], [The Atlas Medallion]/[Marshal] (easier to get the former than the latter, which requires completing the LRSF) and [Task Force Commander]/[Invader]) are easier to get on one side or the other!  So, if you have an alignment for one side, but, you want the accolade power or permanent stat-enhancer for the other side, simply change alignment via Null the Gull in Pocket D, earn the Accolade Badge (which you might already meet the requirements for and temporarily changing alignment will instantly give it to you) and then (if you want to) change your alignment back to give you your original side's version!  :-)


  💡   Just remember the fact I mentioned earlier, about event channels from the side you just left being removed in whatever tab(s) you may've had them in and re-add them, unless you're planning to be a full hero or villain, in which case, you'll be severely limited in the number of zones you can go to (so, you won't be able to get to all the zones that giant monsters are in, which means your Reward Merit earning potential is limited) and the events, SFs or TFs and trials you can join in on.


  💡   Also, in bases where they have portals which are solely hero or villain side zones in bases, you won't see anything in the list when you click on it!





  Get the Hero Slayer Badge faster faster by doing Abyss' Take out the Vindicators mission, the LRSF or, perhaps easiest of all, defeating the demons that Infernal summons.  Infernal's in some contacts' missions and in the Virgil Tarikoss Strike Force and the Mortimer Kal Strike Force (the latter SF can be done in about 10 minutes and completing it also gives you the [Flames of Prometheus] buff until you reach level 50, at which time, you can find it listed under Badges and choose to turn it in for a Notice of the Well, a piece of rare incarnate salvage).


  *  The Mortimer Kall Strike Force (doable by players with villain, rogue or even vigilante alignment and with no worry (for the vigilantes) of being disconnected for going to another zone (the game sometimes drops people from strike forces or task forces if they're of a different alignment from the contact's side (red or blue) if they go to another zone such as Ouroboros to get to the next mission), as all the mission entrances are in Sharkhead Isle, either by clicking on the contact (for the first mission) or going into the Ferry which is fairly close by) is probably also one of the fastest and easiest strike forces or task forces in the entire game and it can be completed with a good team in 10 to 15 minutes!  It also awards you the Promethean badge, which gives you the Flames of Prometheus temporary power, that I mentioned above.





  Want to know when's a good time to start buying regular IO enhancements instead of SO AKA Single Origin enhancements?  Check out the City of Heroes and City of Villains Enhancement Comparison Guide (made when the game was live, so, not too 'mobile-friendly').





  Want to open all the relevant windows to do crafting and sell?  Use this macro (the recipes and salvage windows will work in a sg base or mission, as well as the Portable Workbench (provided you've bought one at the S.T.A.R.T. vendor or earned it by crafting a lot of enhancement recipes) but, the ah AKA Auction House (or Black Market for the villains and rogues) won't):  /macro SELL, "$$ah$$toggle recipes$$toggle salvage$$toggle vault$$powexecname Portable_Workbench"





  Looking for a more inspirational setting (and quieter than in an SG base or the Icon store or Tailor, which may have many people coming and going) in which to edit your outfit?  Visit the Icon store in the startingly beautiful Echo Plaza, via Pocket D!  :-)





  Bored with the grind or can't find a team?  Check out the interesting sites in the game such as Crey's un-ethical testing facility behind the Crey building (found by selecting the Science Store on the map) in Nerva (red/villain side)!  *Disclaimer:  Not a petting zoo for the kids!





  If you need more merits (which can be used in the Merit Vendors to buy things which might be too expensive in the Auction House or Black Market) set your alignment as rogue or vigilante via Null the Gull in Pocket D and have both sides' events in whichever tab you have them in and get on those giant monster teams!







  There are also tutorials all over the Web for the various things in the game, including advice on what powers to pick (do a search in your favourite search engine for "city of heroes" homecoming along with the keywords you're looking for), so, I only covered the basics to get you started.





  💡  Play nice with others, don't be an 😡a-hole😡 and maybe you'll level up fast, make friends and get invited to teams more often.  :-)








CoH Homecoming Server's official and un-official sites:








The official FAQ page for City of Heroes Homecoming.



  The Event Calendar.



  The announcement of the agreement of Homecoming Server being licensed by NCSoft on January 4th, 2024.  Basic things people want to know are, your accounts, characters and information are safe (provided you don't violate the Terms of Service and Code of Conduct), they'll continue development (new patches might come faster, now that the devs know that there's a good chance the game could stay up and running for a while), there's no plans on charging a subscription fee and, instead, they'll continue to try to get by on player donations.


  City of Heroes hasn't had an official server since November 30th, 2012, when NCSoft shut it down!



  The The (un-official) City of Heroes Homecoming Server Wiki.











  Contacting me in-game:




  Send a global in-game e-mail to @CyberWoLfman (and an in-game tel, if you want, using "/t @CyberWolfman What you want to say here" (without the quotes) although there's no guarantee I'll see the latter, but, it's a fast way to see if I'm on).  Be warned, though, if you're a jerk, I'll put you on ignore (if I haven't, already), which means that none of the characters you created or will create on that account can ever contact me again.











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